18-09-05 Sources of Value
Category: Idea Lists (Upon Request)
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I’ve been playing fast and loose with this quick model of the major drivers of ‘feels like value’.
- Scarcity as a driver of value
- Diminishing marginal returns
- Replaceability => valueless
- Abundance as a destroyer of value
- Invalidates Specialness Narratives
- Mimetic Desire
- You want what others want
- In having it, you become the one with the desired thing
- Competition as unbounded optimization
- Capitalism as having harnessed this mechanism
- Social Proof
- You want what others want
- Sacrifice
- In paying a cost for something, you immediately rationalize that it must be worth that cost
- Sunk Costs
- Hazing
- Investment
- Getting them to invest, noticing when you’re investing, etc.
- Usefulness / Utility
- Some value is real (lol, I know, right?)
- Difference between counterfactual value and regular value
- The way that counterfactual value can lack ‘feels like value’
- Most systems don’t issue reward according to counterfactual value
Source: Original Google Doc