index 4cbca64..8eefba6 100644
@@ -14,12 +14,4 @@ builders tend to think the work speaks for itself. it doesn't. judges have limit
## the fix
-allocate real time to the pitch — not just the last 20 minutes. assign your best communicator to lead the presentation. practice the narrative: problem -> solution -> demo -> impact.
-
-## see also
-
-- [[practice-presentation-once]] — the minimum investment in pitch quality
-- [[all-coders-no-communicator]] — the team comp that kills pitches
-- [[frame-impact-explicitly]] — part of a good pitch is framing impact
-- [[memorize-one-liner]] — the pitch starts with the one-liner
-- [[emphasize-live-demo]] — the demo is the core of the pitch
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+allocate real time to the pitch — not just the last 20 minutes. assign your best communicator to lead the presentation — if your team is [[all-coders-no-communicator|all coders with no communicator]], you have a problem. practice the narrative: problem -> solution -> demo -> impact. [[frame-impact-explicitly|frame impact explicitly]], [[memorize-one-liner|memorize your one-liner]], and [[emphasize-live-demo|make the demo the core of the pitch]]. even [[practice-presentation-once|one dry run]] makes a massive difference.
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